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Sherwin Gao's Blog (5)


It's been a rough semester (I had to pull 4 all nighters this week), but we have finally finished a prototype of our game for my school's Demo Day presentation!

The game is called Poggle, and it's for the iPhone/iPod Touch. It's a difficult game to describe. In some ways, it's like a real-time "Rock Paper Scissor" game. The best feature (and one of the more complicated) is that it can… Continue

Added by Sherwin Gao on December 16, 2009 at 1:00pm — 4 Comments

iPhone coming to China as soon as September of this year!

So I read on the news yesterday, that Apple and a Chinese cellular network company (Unicom) has finally signed a deal to release the iPhone in China!

However, a lot of the news reports are saying that these Chinese iPhones won't have Wifi capabilities. I'm slightly confused about what this actually means: is it just the wifi chip that's restricted, or are the 3G/Edge… Continue

Added by Sherwin Gao on July 20, 2009 at 9:55pm — No Comments

Fireworks Fun reviewed by!

I was extremely ecstatic last night when I saw that some staff members at were playing our game last night, and ranked second on the high score server! You can see the high score list at:

Then when I checked it later today, not only did they score #1 with a score of 61,100 (with a total playing time of 8 minutes),… Continue

Added by Sherwin Gao on July 8, 2009 at 8:01pm — No Comments

Developing and Publishing an iPhone App

As some of you may know, my friend and I have published our first iPhone game

Fireworks Fun a few days ago. Although that wasn't my first iPhone app, I still learned a great deal from it. The iPhone SDK is extremely large and there just doesn't seem to be enough time to learn everything and develop at the same time! The bad (or good) thing is, developing for the iPhone is much more than just mastering the SDK; there are so many other aspects to iPhone development. I… Continue

Added by Sherwin Gao on July 6, 2009 at 4:09pm — 1 Comment

My New iPhone App, Fireworks Fun, finally released!

My new iPhone app, named Fireworks Fun, is finally in the app store today! It was almost going to be too late, since as you can see from the title we were trying to target audiences on July 4th :)

The dev time was intense for this since we started developing this in early June, after my graduation. I thought of the idea of making an iPhone app for July 4th before May since that would be one of the best ways to get exposure for an app. However, there just wasn't enough free time to… Continue

Added by Sherwin Gao on July 3, 2009 at 8:25pm — 6 Comments


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