The topics I have been selecting to write about are a reflection of things that have come up over the previous week. The topic this week is logging. Logging is an extremely valuable tool when developing and debugging software. It can make the difference between a thirty second scan of a text file and several hours of debugging. Given the importance of logging there have been at least a few attempts at creating logging applications. Log4xxx type loggers have tons of neat features. As…
ContinueAdded by Soichiro Yagami on August 27, 2012 at 12:09am — No Comments
Here is the Wikipedia definition of DRY:
In software engineering, Don't Repeat Yourself (DRY) is a principle of software development aimed at reducing repetition of information of all kinds, especially useful in multi-tier architectures. The DRY principle is stated as "Every piece of knowledge must have a single, unambiguous, authoritative representation within a system." The principle has been formulated by Andy Hunt and Dave Thomas in their book The Pragmatic Programmer. They…
ContinueAdded by Soichiro Yagami on August 19, 2012 at 9:37pm — No Comments
I am faced with a difficult challenge. I have very strong views on what constitutes a well written set of code, those views are almost always different from what people I work with believe.
While I acknowledge that many people here have as much or more experience, and that are as convinced of their own correctness as much as I - I wish to share different interpretations to what many consider "the right way".
The right way – just the implications are arrogant. Who is to say…
ContinueAdded by Soichiro Yagami on August 14, 2012 at 6:41pm — No Comments
© 2025 Created by Daniel Leuck.
Powered by