Areas of Interest (Robotics, Software Architecture, Green Energy, Web 2.0, etc.):
Game Development/ Graphics
Software Language Proficiencies / Interests:
C, C++, Flash/Flex, XML
About Me:
I've been a technical designer on games for 6 years. I'm sort of half artist, half programmer, and half designer. Before games I was a network engineer for 10 years.
Hey Tim. It was great to meet you and Bryce in-person this weekend at the Tech Hui conference. The Blue Mars platform seems like a solid product that allows developers to generate video games quickly and efficiently. I learned a lot from your talks. Thanks again for your real-world advice regarding the field of professional game development. Good luck in all you future endeavors.
E komo mai Timothy! We look forward to seeing you on the game development panel at the TechHui conference. You may want to join some of the interest groups such as Game Developers and Flex. We hope you find TechHui useful!
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