My name is Sebastian Bozlee, and I'm a student at Castle High School.This is my first blog here at Tech Hui. I've been programming by myself for a while, and I hope to find others interested in it. My latest and greatest program is a buzzword compliant, XML-configurable, ray-tracing, 3D renderer written in C++ with support for .bmp textures, spheres, and planes. I've been developing it with Cygwin. Hopefully I can get it compiling for Windows and Linux soon. Here's a picture:
What do you think?
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