Joel Spolosky has a new post on a
classic cause of failure for software companies:
"The hallmark of an architecture astronaut is that they don't solve an actual problem... they solve something that appears to be the template of a lot of problems. Or at least, they try."
Have any of you ever personally this? I certainly have. I suspect it's a function of easy money - whether its from VCs, act 221 or corporate slush money.
From a development standpoint, it's actually not much of a problem - mainly because you still get build new stuff and the pressure is not that high to deliver. But from the product/sales/marketing side, if you actually care about building a successful business, it's incredibly painful struggling with the gap between the company's dreams and it's ability to win in the marketplace.
Tags:
-
▶ Reply to This