It's been a rough semester (I had to pull 4 all nighters this week), but we have finally finished a prototype of our game for my school's
Demo Day presentation!
The game is called Poggle, and it's for the iPhone/iPod Touch. It's a difficult game to describe. In some ways, it's like a real-time "Rock Paper Scissor" game. The best feature (and one of the more complicated) is that it can support up to 4 players at the same time!
Check out our video of the game here.
The game is real-time, and involves networking and physics. You can probably imagine the number of difficulties we had to overcome because of that. Hopefully things will get a little slower so I can make another blog post about some of our interesting experiences :)
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